Large Weekend Event

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Moss
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Re: Large Weekend Event

Postby Moss » Thu Sep 22, 2016 9:22 pm

Allenby wrote:If UCAP Sandpit wasn't a death trap under foot at night, El Alamein... Infantry clearing and going through the minefield...


I, personally, would cack myself from excitement if an El Alamein event was on the cards. Just saying... :whistle:
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bigkie
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Re: Large Weekend Event

Postby bigkie » Fri Sep 23, 2016 7:19 am

Right seen as I have been off for a year to do some other stuff I thought I would give maybe an outsider who knows viewpoint :D (don't take that as cocky or anything.)

The ideal of big games have always been floated about in recent years but there have only been a small number of organisers who have managed to pull it off and fair play to them for doing so, but the decline of interest in full weekend games has been evident over the last few years so it will take something very special to break that mindset now. In my opinion that mindset needs to be broken as it has led to maybe the smaller organisers getting down hearten with the whole thing and questioning whether they want to continue in the organization side of things, I know because it happened to me.

Things that need to be at the heart of any plan for anything like this, and it will be a lot of headache and hard work.

1) You must have your game as inclusive as possible, themed yes but as to not exclude anyone because of availability of kit.

2) Location, as above must make it as easy as possible for players to get too, some are more willing than others to travel but it has been seen that location has a strong effect on people signing up.

3) Timings, while a 24hour in field game in theory sounds awesome, to be honest a lot of players enjoy the whole aspect of the event so the social side is a big thing , also a number of players are not able to keep going for that amount of time being like me a little older and a lot unfit. Last will be the organization of it all if you have a large site which would probably be need how are you going to effectively run it because we all know herding a group of some of us in daylight is a hard enough task.

4) I think maybe it should be a collective of the organizing groups that get together to do it, maybe on the idea that's put above that it is a number of separate games with a massive combined operation at some points, think that would make it epic. Also some organisers have a bigger group of loyal players who attend their events so pooling those numbers may help to get the total.

5) also with the above if more organisers are in on it make it the only event on the calender for the part of the year. With a high number of games its great to have the massive amount of choice but some players might be "oh I wont travel to that game, but its ok there is another game next month so I will get my fix then"

6) Enthuse the players to come. The standard set up for WW2 is pretty much a tried and tested one but a lot of stuff is maybe getting a little stale (or that just maybe me) so give your players something interesting and different, the best games I have been too over the last few years have all tried to inject different things into the game, so times they didn't work, but a lot of the times they did and made them awesome.

Well there you go hopefully that all made some kind of sense. The above are just my thoughts and as such I will not argue them if you don't agree then fine thanks for reading. hopefully will be planning to get back in field with your guys next year now daughter is at school and the nursery bills have been reduced I will hopefully be able to support you all.

so to all, pew! pew! and remember its only a game...

Kieran x
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MartinR
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Re: Large Weekend Event

Postby MartinR » Fri Sep 23, 2016 8:17 am

What Kie said, particularly point 3.

Over the years there have been a number of 'all weekend' games and tbh the idea of playing continuously for 36 hours or whatever only appeals to a very, very small group and most of us aren't physically capable of doing it, as well as the H&S considerations. 'All weekend' generally ends up meaning piss ups on Friday and Saturday, and a few hungover survivors staggering around for a couple of hours on Saturday and Sunday (or just lying in bed groaning, or in A&E after falling over into the fire).

I've also played a few night games, and the majority were effing dangerous. The only ones which really worked and felt even tolerably safe were very restricted scenarios of short duration involving one side sneaking around the other - the prime example being the Chambois game. 2-3 hours of unarmed Germans trying to sneak through the Polish cordon and after a decent rest from the days exertions and back in bed by midnight.

I am however big fan of in-game camping in period(ish) tents, but I don't want some idiot deciding it would be a good idea to spray a load of BBs into my tent when I'm asleep at 3 in the morning, so some non-active time would be appreciated when both sides retire to their respective bases doing what soldiers spend most of their time doing - waiting for something to happen and sitting around the camp fire.

So something like mid-day to mid-day, with a night mission for those who want to do it and secure camping areas for those who don't. Even then, there are lots of people who won't camp, and won't do two days.

Cheers
Martin
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Moss
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Re: Large Weekend Event

Postby Moss » Fri Sep 23, 2016 8:42 am

All good points bigkie. :good:

Secure sleeping is a must, as you say Martin, don't want anybody shooting people while they're asleep. Maybe some night-time patrolling, sentry duty or recce for those that are up to it? Doesn't necessarily have to be a full on battle.

I think period rations would top an event like this off too, but that's just me, I'll eat anything. :giggle:

Perhaps if there's to be some large scale night action as part if the scenario it can start in the early hours during the summer when it's still "night" but significantly lighter than it would be at the same time in the winter?
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Re: Large Weekend Event

Postby cjw957 » Fri Sep 23, 2016 11:08 am

the biggest thing with all these type of posts that crop every now and again, tend to be i would want this and i would want that, but no one saying hey lets get together and do this and form a new group

is basically most want stuff but they dont want to be the ones to step forward and try and organise it, they sort of expect others too, but most groups i imagine for next year at least got a rough plan , for myself 2 Pacific games - 1 weekender one 1 dayer , and now due to many requests , the Jan italian game is back on :)

so i guess what i am trying to say is , if there are enough to do this a few of you need to get together have a hard think and decide to go for it or not

but like a lot have said the ww2 players base is not the youngest , i cant do weekends for lots of reasons and a lot of the 34th cant, as a rule i cant even camp at our own weekenders loool though may be the 1 and only 1 i ever do fingers crossed lol :) and when i say camp i mean travel lodge ;)
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Moss
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Re: Large Weekend Event

Postby Moss » Fri Sep 23, 2016 11:49 am

I hope to organise games in the future once I've got some more games under my belt and I'm in a comfortable financial position and I'm happy to help with brainstorming, on the day logistics and things like that, but not having much money holds me back from getting as involved in the hobby as much as I'd like to be. I've been full time at college the last few years and health problems have made doing much else difficult.

I'm gonna be coming to games a lot more next year if all goes to plan so in a couple years time I'll be happy to start organising/helping out with organisation.
Last edited by Moss on Fri Sep 23, 2016 1:35 pm, edited 1 time in total.
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Mattywheels
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Re: Large Weekend Event

Postby Mattywheels » Fri Sep 23, 2016 1:17 pm

Echoing Chris, if people want to think about these games then coming together to form a new organising group would be well worth doing.

SAD (Inglorious Basterds & Army Group South) are looking at running two for next year and neither is likely to be an overnight/24hr game at this stage.

If Gunman takes a break from the scene as he has indicated that he might, then at the moment there are only likely to be 5/6 events next year - very different from the 1 per month frequency that we have got used to! :shock:

Maybe the market has become over-saturated, and maybe fewer games wouldn't necessarily be a bad thing in terms of keeping numbers up - but its up to people as to how many events they want to play in, and if they want more, then think about organising something yourselves.

The established organisers are all very happy to offer help/tips/props etc
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Re: Large Weekend Event

Postby Granger » Fri Sep 23, 2016 1:20 pm

It could open up the possibility of new/fresh organisers getting in the mix.
Regards,

Ralph

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Moss
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Re: Large Weekend Event

Postby Moss » Fri Sep 23, 2016 1:29 pm

Well personally I've been thinking about running early war scenarios in the future if that's something that appeals?
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Re: Large Weekend Event

Postby Granger » Fri Sep 23, 2016 2:45 pm

Moss wrote:Well personally I've been thinking about running early war scenarios in the future if that's something that appeals?

Thats all the excuse I'd need to get a French uniform.
Regards,

Ralph

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Moss
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Re: Large Weekend Event

Postby Moss » Fri Sep 23, 2016 2:54 pm

The Battle of Narvik could include British infantry, French infantry (rather Polish in French uniform), French Chassuers, Gerbigsjager, Kriegsmarine sailors and Fallschirmjager. It is admittedly the scenario I'd like to start with, but not likely to be a 36/48hr do, as it'd be my first time running an event.
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Zero Bravo
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Re: Large Weekend Event

Postby Zero Bravo » Tue Sep 27, 2016 1:59 pm

Operation Jedburgh, best event ever!
Been to many events, organised a few games myself but have never come as close to a true suspension of belief as that event gave me. Held in the summer so actual night time is very short, there was a mutual ceasefire from midnight to six am but for all the rest of the game there was the danger of attack from an enemy that you never knew where they were (I was axis) I fired a total of ten shots over the entire event and had the best ww2 game of my life.
That is missing from the current scene.
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Re: Large Weekend Event

Postby cjw957 » Tue Sep 27, 2016 2:32 pm

Zero Bravo wrote:Operation Jedburgh, best event ever!
Been to many events, organised a few games myself but have never come as close to a true suspension of belief as that event gave me. Held in the summer so actual night time is very short, there was a mutual ceasefire from midnight to six am but for all the rest of the game there was the danger of attack from an enemy that you never knew where they were (I was axis) I fired a total of ten shots over the entire event and had the best ww2 game of my life.
That is missing from the current scene.



then organise a game like that then :) sure there would be folks to help :)
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Allenby
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Re: Large Weekend Event

Postby Allenby » Tue Sep 27, 2016 2:49 pm

For a lot of us, it's the history of WW2 that interests us the most; actual Airsoft is in some respects a secondary consideration, it's just the tool that's used in the field to enable us to shoot at each other. Embrace that love of the history in the scenario, the props, the feel of it all and you're more often than not onto a winner.
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Granger
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Re: Large Weekend Event

Postby Granger » Tue Sep 27, 2016 4:22 pm

Zero Bravo wrote:Operation Jedburgh, best event ever!
Been to many events, organised a few games myself but have never come as close to a true suspension of belief as that event gave me. Held in the summer so actual night time is very short, there was a mutual ceasefire from midnight to six am but for all the rest of the game there was the danger of attack from an enemy that you never knew where they were (I was axis) I fired a total of ten shots over the entire event and had the best ww2 game of my life.
That is missing from the current scene.

Sounds like a great game!
Regards,

Ralph

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