Vehicles

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Chomley-Warner
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Re: Vehicles

Postby Chomley-Warner » Sun Jul 04, 2010 10:36 am

Yes, there will be another vehicle in-game - Dave B is bringing his Stower.

Vehicle rules:

A pyro within 5 metres, or a hit on the driver, knocks out the vehicle, which has to stay there for 20 minutes, before returning to base for "repairs", where it may return to the game after a further 30 minutes (meaning a hit vehicle is out for about an hour).

Allies may not use vehicles.

If players want to shoot from a vehicle, they should fully expect to get shot at it return (best if windows are kept wound down (or removed), to avoid potential hazard of broken glass). Mounted support weapons are fine.

10mph speed limit.

Casualties in vehicles are subject to normal hit/medic rules.
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Chomley-Warner
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Re: Vehicles

Postby Chomley-Warner » Sun Jul 04, 2010 9:16 pm

Within a 5 metre radius from the centre of the vehicle. It's the same hit radius we use for players, so, simple enough.

Since the driver is needed to move the vehicle back to base he is considered knocked out along with the vehicle. Passengers can effect an exit, they haven't been affected by the blast.
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Chomley-Warner
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Posts: 15556
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Location: Derby

Re: Vehicles

Postby Chomley-Warner » Mon Jul 05, 2010 12:52 pm

Hehe. Just need a bit of common sense really. Players will be instructed not to throw pyro AT or UNDER vehicles so you have to give them somewhere to chuck 'em.

Mind, its the roadside bombs and mines we will have to watch - they won't be :ghey: hand thrown fireworks. :twisted:
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