In-Game Artillery

An AGS game held at Spec Ops, Dorset
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Fought at the Battle of Agincourt
Fought at the Battle of Agincourt
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In-Game Artillery

Postby BedsnHerts » Wed Apr 20, 2011 4:43 pm

If you didn't already have enough to worry about, what with mines and booby traps and whatnot, the boffins at AGS will be introducing a new hazard to foot soldiers in the form of remotely detonated artillery shellfire.

These are designed to emulate incoming fire from German 88mm and British 25-pdr field guns. This is more than a look-from-a-safe-distance pyro display, these explosions can go off anywhere at any time. The detonations will have a 10m kill radius and will be LOUD. Incoming fire may be in the form of single shells or an entire barrage.

Unfortunately the telltale whistle of incoming ordnance has yet to be perfected so the first you will know about it is when all hell starts breaking loose around you :twisted:

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