Event details

An AGS game held at Ford Ranges
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Steiner
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Event details

Postby Steiner » Sun Jul 17, 2011 11:48 am

Hit / medic / regen

Any hit on any part of your kit, boot, webbing, whatever, is a hit. Weapon hits do not count. When hit, try to remain in character and let out an anguished scream, rather than a boring airsofter's "Hit". Call for a "stretcher bearer" if British, or "Sani" if German. You have five minutes - five FULL minutes - before you bleed out. Once the five minutes is up, return to your current regen point. If a comrade can reach you and tie a bandage on you, you are medic'd and back in the game. If at any stage of being medic'd, you are hit again, you are DEAD. If you already have a bandage on and are hit again, you are DEAD. If any pyro goes off within 5 meters of you, you are DEAD - no medic for pyro blasts is allowed. When you are dead, lie there for five FULL minutes before returning to your current regen point. You may then remove any bandages and fill your mags.

FPS / ammo limits

All AEGs may have a maximum of 350 FPS. Deployed machine guns may have a maximum FPS of 370 FPS. Bolt action rifles may have a maximum of 500 FPS, but with a minimum engagement range of 25 metres. All FPS is measured with a 0.2g BB.

All weapons except deployed MGs have a 200-round limit per life. If you run out of ammo, you may return to your CP to rearm. You may carry as much ammo on you as you wish, but you can never use more than 200 rounds per life. There will be ammo runs happening, where troops will be ordered to pick up ammo boxes from their CP and bring them up to the front line. In the boxes will be a number of tokens representing 200 rounds each. If you receive a token, you may mag up to 200 again. You may not stockpile tokens on your person - your maximum personal allowance is always 200 rounds.

MGs have a 1500-round limit. They may return to the CP with their weapon to reload up to 1500 again. Or if dead, they can choose to leave their weapon on the front line, where it will not be rearmed. They themselves will be given a personal allowance of 200 on return to the CP. 200 round tokens may be used to supply the MG with 200 additional rounds on the front line.

There is no limit to the number of grenades a player may carry.
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Hänschen klein
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Re: Event details

Postby Hänschen klein » Tue Aug 02, 2011 7:25 pm

Come on Johnny
Burndell Road, Yapton, Arundel, West Sussex BN18 0HR
01903 726476 ‎ · fordranges.co.uk

:lol:
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Steiner
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Re: Event details

Postby Steiner » Mon Aug 29, 2011 8:25 am

TIME OF ARRIVAL. At the very latest, 0930 Saturday morning. Troops will be deployed at 1100.

Earliest time of arrival to be confirmed, but noon on Friday would be a good bet.
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Steiner
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Re: Event details

Postby Steiner » Fri Sep 02, 2011 8:01 am

Please bring your own bandage / field dressing.
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JD7
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Re: Event details

Postby JD7 » Fri Sep 02, 2011 5:16 pm

Steiner wrote:Please bring your own bandage / field dressing.


For the Friday drinks? Jeez u guys are rough ;)

Have a fantastic event :good:
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Zero Bravo
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Re: Event details

Postby Zero Bravo » Mon Sep 05, 2011 5:54 pm

Just heard from the Range Director that the combined effort of the airsoft event and the open day raised another £500 for the British Legion, so well done everybody that took part :good:
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JD7
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Re: Event details

Postby JD7 » Mon Sep 05, 2011 7:30 pm

That's fantastic - well done everyone

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