I echo must of the above comments regarding plus and minus points (token changing was rather pointless and therefore ignored and lack of objectives to reduce sameness as the day wore on). A very enjoyable sneaky, shooty, stabby game, thank you Porta and Tiny for your excellent efforts.
I lost count of the number of times I shot or whacked Porta - no wonder his face looked like a 15 year old's acne, he was all over the place all of the time. A bit of a sadist I think!
Migoagogo's rubber stick grenade came in very useful when I (frequently) ran out of ammo.
Biffing Yith was a pleasure.
Thrusting a lead pipe up Wladek's botty also amused me.
Loved watching the Russians shoot each other in confusion when a small party of us made it up the Russians staircase and got into the dark corridor leading to the glory hole room. Ranj's voice was definitely cracking when he called out to his comrades for help.
And getting the shock of my life when creeping through the glory hole only to be stabbed viciously by Lipton. A bowel loosening moment
Oh, and the ignominy of being roasted by Porta's flamethrower, caught by surprise on the stairs.
And being impressed by Viking's use of a DBoys shell ejector the whole day, and used to great effect. Never seen that done before!
Mind, I was impressed with my shooting skills - despite having no idea where my BBs were going (or even if any BBs were coming out) yet still managed to unerringly hit targets.
Biggest downer for me - was me. I still haven't 'got round' to sorting out my K98, lying in the same place it was dumped after it's last outing in September
so instead grabbed the M14 with a very safe fps. However, I just couldn't stop myself double tapping to ensure I hit a target, especially if I was in danger or a target was heading towards me. And undoubtedly I was cycling quicker than the bolties were doing. Sorry, numptyism of the first order but I just couldn't stop instinctive reaction. A bit like I find it hard not to call out hit instead of aaaarrrggghh. And instead go for HIT! errrr... AAAARRGGHH!
Still, this did mean I wasted two BBs where one would have done and therefore ran out of ammo, so an advantage to the enemy. Or would have been had I not been a dab hand at lurking and thwacking.
I did wonder once inside the building how such a small space would work out for a WW2 game. The number of players was perfect I think - at times we wondered where everyone was then the next moment they were all over us. The saving grace I think was the four sets of stair cases plus the glory hole - this made the game play flow over the entire building with no choke points or stalemates, astonishing really - great planning there by Anthony.
And amazing to think, despite all the firefights and constant activity how little ammo (ignoring the MG/SMs) was consumed in the five or six hours. And how funny to be eternally grateful to the Hauptmann for a meagre ration of 5 BB's!
As a rule I hate CQB. Endless blatting down corridors. Pain and bad tempers. Stalemates on stairwells. Getting fed up with the types that play the game by lobbing pyros into rooms all day. Leet room clearance routines.
However, this game was full of tension, frustration, exhilaration, fear, elation and laughs. Nice one.
EDIT: Manchester is an absolute shit hole.