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An Idea - Field Telephones

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 Yith
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I've been thinking about how all the artillery rules are going to work.

Spotting the codes and getting them back to the officer sounds great, but them I'm not too keen on radioing back to the marshalls... It opens up so many problems...

- Officers on the other team might listen in...
- Having to carry a modern radio in the kit with quite possibly an ear piece to ruin your loadout...

and probably other stuff...

How about we use fixed field telephones instead? We would have two, one for each side in fixed positions with a line back to the safezone from each... Then when a call for artillery is needed the officer contacts the marshall at the safezone on the phone...

So a problem... we don't have any!

But I know a man who does!

Lightfighter have 2 pairs of phones... if you think this is an idea with merit I've have a chat with them and see if we can borrow them. Though they're obviously not period ones, they're sufficiently old to feel not far off!

What do you think?

 
Posted : 16/10/2006 11:30 pm
Chomley-Warner
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I don't think it will be a problem - the spotter will just relay some numbers. The marshal and the team commander know what is cracking off so will make an artillary strike hit home, no matter what! Simple return comms from the marshal along the lines of 'Negative' or 'Instruction acknowledged' will do fine. The marshal will already be at the pre-planned strike area anyway as he has to have a finger on the trigger and full sight of the area. Running cables across a play area can be a nightmare - I've done it for remote detonations and half the time connections don't work, either someone snags it accidentally or there are poor connections. I don't doubt the authenticity PoV, and the concept is sound it's just the practicalities - we have to keep this a simple as possible, it's going to be hard enough as it is!

 
Posted : 17/10/2006 7:34 am
Old Un
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Don't think the idea is bad in principal , just a lil concerned about hte practicalities . I like the idea of runners though, especially when I'm at the bottom of the hill and want to send a message to CW at the top ...

 
Posted : 17/10/2006 8:34 am
 Yith
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Well I've used the telephones before, including doing the cabling and it really isn't a problem... They're designed for the job.

I'll be able to get to the site nice and early to set them up...

If they get snagged then it can be part of a mission to fix them!

They can also be built into the MPs objectives perhaps?

We can ask players to leave the wire alone and also ensure that most of the cabling is done through the silver birches, so there is minimal in the wood itself.

 
Posted : 17/10/2006 8:41 am
Old Un
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More I think of this....... the more its a rubic cube .?

Plus I don't like the idea of borrowing LF stuff to take to F&O . When it gets broken both sides could all fall out with us about it .

& I think it will just be a big distraction to the game frankly .

 
Posted : 17/10/2006 8:43 pm
 Yith
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This is definately not a rubics cube.

It requires no more work from a marshall watching the players than the use of a radio, it stops the enemy listening in on artillery calls and is realistic.

Instead of making things less realistic like the cube it makes them more so.

It will most likely be more reliable than radios... in fact whenever I've used them before they have been. I have lost communication with other players when using PMRs even at such a small site as F&O.

As far as any problems between us and LF... I don't think you quite understand how well I know Shaun...

Now it may be a distraction to the game or it may enhance it. Thats what I really want to discuss. The fact is it is technically and realistically possible.

 
Posted : 17/10/2006 9:03 pm
Old Un
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Rich

On the morning we are going to have to

1 organise the team structures and players
2 sort out the electric pyros
3 place various props and roadsigns out
4 organise these artillery barrage signs
& lots lots more , al in one or two short hours

I just think adding yet more complication & is robbing prep time from the main event .
Plus is the intention to carpet the area with wire so the phones can be moved around or just to have them from the CP to a forward area ?

The only real use I can see them being is from the CPs to the carpark/marshall area to allow arty strikes to be called in , which would involve runners going back with the coordinates ( which in itself may be interesting and would give a realistic time lag between command intent and action)

I really don't want to have players running around with reels of cable trying to lay lines in the midst of firefights , I don't think that'll add to the day at all, and could end in farce . Yes it may sound reaslistic, but honestly I think it will just be a distraction unless you find another like minded soul to whom it seem a great idea :lol: in which case you can cross wires all day ! I suspect most players will want to shoot and fight .

Finally if you agree to borrow them from LF , are you prepared to take full financial responsibilty for the kit ? We can't expect Gucci to do so, and I think I've made my personal postion clear .

 
Posted : 18/10/2006 8:11 am
 Yith
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Okay... the telephones would be set up before players arrive at the site and would not be moved after that. I did mention that I live 10mins from the site didn't I so I can turn up very early to set stuff up if need be.

I understand that Major would be setting up pyro... he may need help, we can discuss this when we meet him next week.

Team structures and players will be down to the assigned team commanders to organise.

Placing props and roadsigns will not take forever.

We do have the manpower for this...

Don't forget that as part of the deal gucci should be supplying several marshalls and they can help sety up.

I kind of like the idea of no radios at all and the commanders having to send runners to the safezone for an artillery barrage though.

They could go via the top path and hence no-one could shoot at them.

I'm happy to go with that. What started this was I don't really fancy having to carry modern radios much... especially I don't think the commanders should have to as it will ruin the look of their impressions.

 
Posted : 18/10/2006 8:41 am
Old Un
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hmmm ..
telephones from CP to marshall for the use of ATRY strikes,,, could work . We'd have to think more carefully about where to set them up, and also ensure we had a marshall sat beside the phone all day .

I think we'd looked to ban radios other than for the control of game between us , which I still think is a good idea and we should go with .

 
Posted : 18/10/2006 8:59 am
 Yith
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Well since Major is pretty much safezone bound these days I can't see that there would be a problem there... :)

 
Posted : 18/10/2006 9:23 am
Old Un
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Excellent , and you will take responsiblity for the loan of them from Boomer ?

 
Posted : 18/10/2006 11:19 am
 Yith
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Yes, I'll have a chat with Sean and Shaun and see what they say...

 
Posted : 18/10/2006 11:28 am
Old Un
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Cool, I've been giving some thought to their usage all day !

 
Posted : 18/10/2006 3:33 pm
 Yith
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Grrr... had a chat with Sean about the field telephones... He's not sure they still have them or that they still work if he does.

They had a burglary a little while ago.

He's going to have a chat with Shaun and let me know what is going on...

 
Posted : 08/12/2006 1:46 pm
Old Un
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It's a downer , good job we've got plan B !
Chat more Sunday

By the way chaps I dont want tO start a premature mutual ass kissing session ........but ........

*******FUCKING HELL WE'VE GOT 60 PLAYERS MOST IN KIT WITH PERIOD WEAPONS !! WE HAVE ALL TO BE PROUD WE GOT THIS FAR . LETS HOPE THE DAY LIVES UP TO THE EXPECTATIONS !!!********

 
Posted : 08/12/2006 6:37 pm
 Yith
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lmao... yup I can hardly believe it... then I look at the Γƒβ€šΓ‚Β£489.60 thats been collected so far (after paypal charges) and its like wow!!

 
Posted : 08/12/2006 6:40 pm
Old Un
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Re the feild phones Yith ,

"Also... its possible that we may not have enough field telephones to set up the artillery comms as originally planned... This is because some have broken.

If this is the case then I'll probably set up a pair of phones between Bastogne and one of the other bases... I imagine they could be quite useful."

I think this needs discussing between us because my initial thought is "no" . We've already agreed no radios , runners only . I don't want field telephones at the bases as I think it won't help with the game , just give one side or the other an advantage . If we can't use them as they were planned , then I'd rather do without , it will save us on set up time if nothing else .

Anyone else have a view ?

 
Posted : 11/12/2006 1:07 pm
 Yith
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I don't see there being much of an advantage from this. Anyway both sides will be able to use them as hopefully both sides will have control of the objectives at some point in the day.

Anyway it would be kind of cool to have a yank try to call Bastogne and get a german voice (badly imitated) on the other end.

Add to that the possible extra objective of cutting the wires... (and repairing them)

On the set up time... ffs... I'll be there dead early anyway!

 
Posted : 11/12/2006 1:10 pm
Chomley-Warner
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I don't see any advantage in using telephones except as a sub-plot - either establishing or destroying lines of communication, which has a good deal of merit.

We have got radios so artillery strikes are sorted anyway.

 
Posted : 11/12/2006 1:25 pm
 Yith
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Heh... just thought of something else anyway.

The Yanks can set up the field telephones in game time if need be... :)

 
Posted : 11/12/2006 1:29 pm
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