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[Sticky] Scenario Planning

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Old Un
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Will start of posting breifings etc in here .

 
Posted : 30/04/2007 1:52 pm
Old Un
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First off what roles are you taking ? Who's O/C Allies ?

 
Posted : 01/05/2007 10:19 am
Gadge
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Im happy to NCO for the germans and will do anything over thast if really required but i was quite looking forward to playing this one! :)




"I think we are in rats' alley - Where the dead men lost their bones."

 
Posted : 01/05/2007 11:23 am
Chomley-Warner
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Ditto, I have yet to play a game...

 
Posted : 01/05/2007 11:33 am
Gadge
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However as i largely played at BotB I am happy to step in, with it coming up to exams/sats and my final assessment (not to mention finding a new teaching post for next year) it will be debatable howmuch planning and organising time i can put in but i'll do my best.

If you need a german 2ic i'll do it but i dont really have the kit, most my kit will be 1950s post war german DDR and the overall look will be section corporal rather than officer.

I can *do* a staff officer look but i need to find my officers cap, it appears to have gone missing but again my officers unifom is all 1950s DDR (oh and i can no longer fit in my riding boots... they just wont go over my calves now i've put on weight!)




"I think we are in rats' alley - Where the dead men lost their bones."

 
Posted : 01/05/2007 11:37 am
Old Un
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Germans wise I'm happy for Gareth to NCO it , along with Jay if he so desires . We'll also have Stubblehopper and Docktor which should be a plenty strong cadre. Lonewolf (Gregg from Wolves) and Bollogs are also both familiar with the site.

Bear in mind, even more so with CR , that the NCOs will be out in the field commanding pretty much for hours on their own , so main command will be less required, more of a game coordination role .

CW - If your keen not to take 1IC then perhaps we could swap and you could take the role of 2IC instead ? Saves rebadging all the kit .

Which leaves Richard and Steve to fight it out, OC Brit and OC Yank ?
DRWs (if we have any) will be led by Ian and Ed who will also help us with game coordination and pathfinding for the Allies .

Miss anyone out ?

 
Posted : 01/05/2007 11:47 am
Chomley-Warner
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Will-do Guy, that's fine.

 
Posted : 01/05/2007 11:49 am
Gadge
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I'm cool with that.

I've sorted out the essentials now, im badging my tunic up as an obegefreiter of the brandenburg regiment once i raise the funds to get it.

Guy, Dave, where did you get your tunics form spearhead or sue sue?




"I think we are in rats' alley - Where the dead men lost their bones."

 
Posted : 01/05/2007 11:51 am
 Yith
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Which leaves Richard and Steve to fight it out, OC Brit and OC Yank ?

Probably best...

 
Posted : 01/05/2007 11:52 am
Chomley-Warner
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SueSue

 
Posted : 01/05/2007 11:52 am
Old Un
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Talking ot Ed last night , they've made a new bunker emplecement north of where the V1 will be . We can put the mortars inthere as a secondary objective ot give the Allies something ot attack late Saturday if they get their act togther .

Also I've just personally bought three more water Jerry cans so that should be 10 gallons of water capacity avaialbe at each base. refilling them is a ten minute journey into the village.

 
Posted : 01/05/2007 12:37 pm
Gadge
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So what are your rough objectives.

If it were me i'd have at least three.

Primary: Destroy the V2
Secondary: Steal rocketry plans or photgrpah them
Tertiary: Blow up special experimental rocket fuel OR capture/kill the reknowned Nazi rocketry scientist Mjr. Braun

Summat like that.

Makes the germans have to patrol if the obectivers are a bit apart.




"I think we are in rats' alley - Where the dead men lost their bones."

 
Posted : 01/05/2007 12:45 pm
Chomley-Warner
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I'm assuming there will be objectives for the Germans too!

 
Posted : 01/05/2007 1:04 pm
Gadge
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Protect, guard, patrol one would imagine.

I cant see the germans having too dynamic an objectives seeing as they are a garrison force?

My only ideas for proactive objectives would be:

the allies are using a new type of explosive far more effective than our own, capture samples for analysis.

or

Locate and destory the resistance hideout.

Alwaysa problem when one side is a very definite defender and on home ground.




"I think we are in rats' alley - Where the dead men lost their bones."

 
Posted : 01/05/2007 1:08 pm
Old Un
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I'm assuming there will be objectives for the Germans too!

Yep - although it will be up to the Allies to make the running . Expect Patrol on patrol action during the Saturday and set pitched battle on the Sunday .

 
Posted : 01/05/2007 1:08 pm
HeadShot
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Oh FFS. Do I have to be CO again?



 
Posted : 01/05/2007 5:17 pm
Old Un
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Yes :lol: - cos the Allies will be shorthanded by the defection of Gadge to the winners ...sorry the Germans .

 
Posted : 02/05/2007 10:42 am
Gadge
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At a push i can do allies if needed but i really wanted an excuse to get a brandenburger loadout...




"I think we are in rats' alley - Where the dead men lost their bones."

 
Posted : 02/05/2007 11:09 am
Old Un
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Nah -should be alright .

The Allies will also have the DRWs (site owners) working with them , who know the site backwards and are both ex Paras so are switched on bunnies. They'll have an easy time ....getting lost......

 
Posted : 02/05/2007 11:13 am
HeadShot
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Yes :lol: - cos the Allies will be shorthanded by the defection of Gadge to the winners ...sorry the Germans .

And of course, because I'm really good at it, right?



 
Posted : 02/05/2007 9:53 pm
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