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D-Day: How was it for you?

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(@gunman)
Posts: 2009
Noble Member
 

Cheers Chef, great write up! The walk to the beach certainly broke the game up on the sat but it was the only to get to it...no beach no D-Day:)

The marshalls were there to create a bubble for us to work in as so much of the game was in public domain, however the rest of the series will have full airsoft marshalls throughout! Briefed and GMA! We hired in the help on this one and they did the best job they could!

Sunday as Ive said in an earlier post was very good but far to short. I like to finish GMA experiences with a good hard 4 hour objective based battle, but due to the late start and presure to finish at 12pm we never had time to set out the other objectives! Beleave me when I say if the game wasn't called then hangovers and over tierdness were taking over!

Hence the new start and finish time on a sunday is now 10am kick off and finish at 2pm (hope thats cool with all)

The set up for allied and axis camp was based on around 100 peeps turning up for each side and so the space. They were also re-spawn points originaly but due to the thin I made a call to use mobile marshalls instead! too much walking! This camp consept has been reviewed and changed!

Social aspect, Totally agree and there will be a 1940s Naffy and hot food served all weekend on all the other events! A big must that one.

Hope this reply has helped and again great post Chef.

cheers


Heer Schmidt

 
Posted : 09/11/2007 7:12 am
Devonshire Trooper
(@devonshire-trooper)
Posts: 1354
Noble Member
 

and not bieng able to kill despite about 2 mags of fire from 3 of us who shot me in the face :lol:


 
Posted : 09/11/2007 3:55 pm
slick63
(@slick63)
Posts: 2040
Noble Member
 

Cracking review Chef, you should become a novelist :D


 
Posted : 09/11/2007 5:44 pm
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