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[Sticky] Game Plan V1.0 Discussion.

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HeadShot
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Sorry, I'll actually upload the map now:-- attachment is not available --




 
Posted : 14/03/2009 8:25 am
Old Un
(@old-un)
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Ah yes can see it now :good: , sorry, thought the big rectangle was it ! DOH !


 
Posted : 16/03/2009 9:18 am
HeadShot
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Sooooo......what's the plan on CPs then?

S




 
Posted : 19/03/2009 9:37 am
Kermit
(@kermit)
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Topic starter
 

As suggested earlier, say, 4 positions that HQ's can rotate between at the commanders behest.

I'm off down UCAP a few weeks before the game (sorry, no time to do it sooner - busy as hell at the mo) so i'll come up with 4 (though might drop to 3) for each side, which i'll then stick on the master map for us to look at. I dont intend to put them in dead ends, or easily defensible positions if i can help it.


When we were a Kingdom it was run by a King
When we were an Empire it was run by an Empress
Now we're a country we're run by a..........

 
Posted : 19/03/2009 11:22 am
HeadShot
(@headshot)
Posts: 9991
Illustrious Member
 

Manage to get down to UCAP yet?

Getting a bit antsy with only 2 weekends left before the event.

We could do with finalising everything.




 
Posted : 07/04/2009 11:08 am
Kermit
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Let me see.........

Just spent the weekend away. Editorial to finish by next monday. Covering three people at work this week. Revising for college exams that occur the week before the event. Going to spend the Easter weekend building props.

UCAP have a game on this coming sunday so i'm going to pop down and have a chat with Andy and finalise things.


When we were a Kingdom it was run by a King
When we were an Empire it was run by an Empress
Now we're a country we're run by a..........

 
Posted : 07/04/2009 1:20 pm
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