lone wolfing? Good ...
 
Notifications
Clear all

lone wolfing? Good skills or bad drills?

117 Posts
23 Users
0 Reactions
6,025 Views
(@mattywheels)
Posts: 2332
Noble Member
 

Actually in regard to the recent posts it is more like ME walking in your Chief Executive's office at work, telling her she is doing it all wrong and my way would be much, much better - despite not having a clue what you do. :rofl:

Actually you might not be too far off, you work with books, I work with librarians so at least its the same area...sort of!

 
Posted : 20/11/2012 6:38 pm
bosh
 bosh
(@bosh)
Posts: 217
Estimable Member
 

Not just against the rules of Gothic Line! But every other ww2 organising group on this forum!

[img]

 
Posted : 20/11/2012 6:38 pm
Moss
 Moss
(@moss)
Posts: 766
Prominent Member
 

Well I more than know that my experience in airsoft is non existent, but I really don't see why there is a whole playground mentality of 'my game, my rules' that I really didn't think I would ever encounter again when I left primary school.

 
Posted : 20/11/2012 6:39 pm
dieselmonkey
(@dieselmonkey)
Posts: 2286
Noble Member
 

Well I more than know that my experience in airsoft is non existent, but I really don't see why there is a whole playground mentality of 'my game, my rules' that I really didn't think I would ever encounter again when I left primary school.

It's more 'the game, the rules', i think.

 
Posted : 20/11/2012 6:42 pm
Moss
 Moss
(@moss)
Posts: 766
Prominent Member
 

Who makes up these rules?

 
Posted : 20/11/2012 6:44 pm
(@mattywheels)
Posts: 2332
Noble Member
 

Its not an arrogance or playground mentality - a lot of the organisers are in the older age bracket (sorry chaps), and with their advancing years brings wisdom and experience - they know what games work, they know how to run events that will work for most of the participants. They also know a hell of a lot about the subject, so can speak from experience about tactics and strategies of WW2 soldiers, and that is why their opinion is very, very valid.

 
Posted : 20/11/2012 6:45 pm
Moss
 Moss
(@moss)
Posts: 766
Prominent Member
 

I'm not taking a stab at the organisers, its the players who seem to dictate what goes on who have the playground mentality. I also think you've missed what I mean by playground mentality, it is not a reference to age, it is a reference to maturity.

 
Posted : 20/11/2012 6:50 pm
Gadge
(@gadge)
Posts: 7247
Illustrious Member
Topic starter
 

Who makes up the rules... ?

Its all pretty pinko communist really.

Originally chomley, headshot, old un, yith and I set up the first few big WWII games and wrote some rules that were not a million miles off your standard open day 'do what you like' with a very loose command structure.

Over the last seven years or so players have made suggestions and the cia rules have evolved, equally we realised some things didnt work (like lone wolfing) and changed the rules and the players all approved. Over the years other players who might not have liked some aspects have set up their own groups and events and put in their own ruleset.

The thing is though there are some fundamentals that every organising body and *nearly* every player, i say nearly as we wouldnt have this chat otherwise, agree on... one of those is that strong command groups and squad structure are needed to stop it being a SISK.

Some groups insist you all badge as the same unit, some insist on no post war kit whatsoever, some insist on regens, some prefer short missions... there is variety but as i've said before Gunmans ruleset is about as easy going as it is and it would seem most people are very happy with it.

So in essence the rules evolved from regular airsoft rules and constant player feedback fine tunes them... different bodies have different minor difference (think rugby union vs rugny league) but its still the same ballgame.




"I think we are in rats' alley - Where the dead men lost their bones."

 
Posted : 20/11/2012 6:52 pm
Gadge
(@gadge)
Posts: 7247
Illustrious Member
Topic starter
 

I'm not taking a stab at the organisers, its the players who seem to dictate what goes on who have the playground mentality. I also think you've missed what I mean by playground mentality, it is not a reference to age, it is a reference to maturity.

which players are we referring to?




"I think we are in rats' alley - Where the dead men lost their bones."

 
Posted : 20/11/2012 6:53 pm
(@mattywheels)
Posts: 2332
Noble Member
 

Sorry, bad example on my part - I used age as an indicator of experience and many years playing the game

 
Posted : 20/11/2012 6:53 pm
Pete_59
(@pete_59)
Posts: 2199
Noble Member
 

Well I more than know that my experience in airsoft is non existent, but I really don't see why there is a whole playground mentality of 'my game, my rules' that I really didn't think I would ever encounter again when I left primary school.

You're in for a big shock get out into the real world and in a few years and you'll realise the whole world runs on the 'my game, my rules' system, what do you think laws are other than governments saying this is our game play by our rules or we'll fine you/stick you in jail.



 
Posted : 20/11/2012 6:56 pm
HeadShot
(@headshot)
Posts: 9991
Illustrious Member
 

I'm not taking a stab at the organisers, its the players who seem to dictate what goes on who have the playground mentality. I also think you've missed what I mean by playground mentality, it is not a reference to age, it is a reference to maturity.

Well, now that's were you're getting confused. It's the players arbitrarily setting the rules that suit them that we see as the problem.

The people setting the rules are the organisers. In most instances these people are also committed players who organiser the events that they would want to play. Not wanting to play to the rules they set or wanting to do your own thing despite what the organiser dictates is contrarian and unfair to all those who do want to play the game as written.



 
Posted : 20/11/2012 7:01 pm
Moss
 Moss
(@moss)
Posts: 766
Prominent Member
 

Gadge, I think it's wise I do not name names but it does seem that a few players with powerful influence all gang up on an idea and suddenly most people decide that they too do not like the idea, and if the majority of players don't like something the game organisers have to do away with it if they want anyone to attend their events.
And Pete 59 I more than understand that the world runs on an unfair 'my game, my rules' system.

 
Posted : 20/11/2012 7:04 pm
HeadShot
(@headshot)
Posts: 9991
Illustrious Member
 

Gadge, I think it's wise I do not name names but it does seem that a few players with powerful influence all gang up on an idea and suddenly most people decide that they too do not like the idea, and if the majority of players don't like something the game organisers have to do away with it if they want anyone to attend their events.
And Pete 59 I more than understand that the world runs on an unfair 'my game, my rules' system.

Not at CiA games, or Wladek games, or PBI games or AGS games or any other organiser I can think of. Many organisers adapt to constructive feedback, but I've never witnessed any players dictating to organiser how their attendance will be accommodated. Most organisers would wish them luck and flip them the bird.



 
Posted : 20/11/2012 7:09 pm
Gadge
(@gadge)
Posts: 7247
Illustrious Member
Topic starter
 

Gadge, I think it's wise I do not name names but it does seem that a few players with powerful influence all gang up on an idea and suddenly most people decide that they too do not like the idea, and if the majority of players don't like something the game organisers have to do away with it if they want anyone to attend their events.
And Pete 59 I more than understand that the world runs on an unfair 'my game, my rules' system.

I honestly dont think thats the case.

Over seven years these rules have evolved to a point where everyone is generally pretty happy with them. I think players generally frown on lone wolfing, the anonymous poll surely shows this?

Put it this way i spend a lot of time talking to players at events and nearly universally the 'standing orders' of 3 men needed to advance is well liked... if i had dozens of players saying 'i want to do my own thing and stop giving me orders' i'd be hassling josh about relaxing the rules.

The fact is players *dont* want that.

They come to wwii airsoft to get away from open day play.

Equally, as i said before, personally i always make 'orders' suggestions. I also ask players if everyone is happy with the plan, or if they have a better idea.

If no one chirps up then but mid way through an attack buggers off to do their own thing you can see why its frustrating?




"I think we are in rats' alley - Where the dead men lost their bones."

 
Posted : 20/11/2012 7:10 pm
Universal Gunner
(@universal-gunner)
Posts: 449
Reputable Member
 

Is it worth quoting this from the website: WW2 airsoft, an introduction:

"WW2 airsoft has developed a game-style all of its own and this might come as a bit of a surprise to those more used to open day airsofting. The pace is much slower and concentrates less on trigger time and more on teamwork, less on emptying hi-cap after hi-cap and more on fulfilling objectives. Frankly, there isn’t really a use for ‘lone wolf’ players in WW2 airsoft – players are given orders, work in squads, often doing everything possible to avoid contact with the enemy, unlike open days where constant contact is the name of the game. It isn’t unknown for a player to return home after a weekend’s play having not fired a shot in anger yet still buzzing with adrenaline having run the enemy ragged"

My highlighting but really does it need to be any clearer? Why then turn up to a WW2 airsoft event and demand that the rules or ethos either don't apply to you or should be relaxed in your favour. That is WW2 airsoft as it has developed and because that is the way those interested wanted it to develop. If you want something different then organise it yourself call it Call of Duty airsoft or whatever it is and don't bugger everyone else's WW2 airsoft games up.

I have a small skewer hidden in the collar of my jumping jacket, and a razorblade in my gaiter, as well as my knife.

 
Posted : 20/11/2012 7:11 pm
Pete_59
(@pete_59)
Posts: 2199
Noble Member
 

Is it worth quoting this from the website: WW2 airsoft, an introduction:

"WW2 airsoft has developed a game-style all of its own and this might come as a bit of a surprise to those more used to open day airsofting. The pace is much slower and concentrates less on trigger time and more on teamwork, less on emptying hi-cap after hi-cap and more on fulfilling objectives. Frankly, there isn’t really a use for ‘lone wolf’ players in WW2 airsoft – players are given orders, work in squads, often doing everything possible to avoid contact with the enemy, unlike open days where constant contact is the name of the game. It isn’t unknown for a player to return home after a weekend’s play having not fired a shot in anger yet still buzzing with adrenaline having run the enemy ragged"

My highlighting but really does it need to be any clearer? Why then turn up to a WW2 airsoft event and demand that the rules or ethos either don't apply to you or should be relaxed in your favour. That is WW2 airsoft as it has developed and because that is the way those interested wanted it to develop. If you want something different then organise it yourself call it Call of Duty airsoft or whatever it is and don't bugger everyone else's WW2 airsoft games up.

Very well said I think that nicely sums it up for the vast majority of ww2 players & organisers



 
Posted : 20/11/2012 7:18 pm
Gadge
(@gadge)
Posts: 7247
Illustrious Member
Topic starter
 

No its more like talking to an autistic person unaware anyone elses views exist.

you sir seem utterly ignorant of the fact that you are in a distinct minority and as a relative newcomer to the genre now expect the majority to change the game to suit you!




"I think we are in rats' alley - Where the dead men lost their bones."

 
Posted : 20/11/2012 7:28 pm
Universal Gunner
(@universal-gunner)
Posts: 449
Reputable Member
 

you dont need to tell lone wolfers they will happily move forward and do it. Its your inability to understand that there are different people to you, with a more get up and go mentality, and i personally see that as an asset. The games become more fast paced, and can be used as shock troops. your happy we are happy.

You can't tell lone wolfers what to do because they've buggered off doing what they think should be done with no regard to tactics or how the game may be changing.
You see yourself as an asset and therefore you are... Liability is the word that springs to my mind.
And I for one may not be happy with a more "fast paced" game - I am quite happy laying telephone cables all day...

The problem with lone wolfing which seemed to be a problem was capturing cps which can be sorted with the officer capturing rule.

Nope not the problem just one of many.

I may only be 21 but heres a Tip in life if you ask a question.... expect an answer.

Ah bless. But judging from the poll it was almost a rhetorical question.

This conversation is getting ridiculous its like talking to a religious person and they get overly defensive when you tell them gods not real.

Ah the irony. To quote from Dougal and the Blue Cat "None so deaf as will not hear".

I have a small skewer hidden in the collar of my jumping jacket, and a razorblade in my gaiter, as well as my knife.

 
Posted : 20/11/2012 7:41 pm
Moss
 Moss
(@moss)
Posts: 766
Prominent Member
 

No its more like talking to an autistic person unaware anyone elses views exist.

you sir seem utterly ignorant of the fact that you are in a distinct minority and as a relative newcomer to the genre now expect the majority to change the game to suit you!

You sir seem ignorant of the realities of autism.

 
Posted : 20/11/2012 7:43 pm
Page 5 / 6
Share: