The much awaited Operation Jedburgh event is now in final stages of planning. We have taken on board player's misconceptions, doubts and confusion, all failings on our part first time around.
Summer 1944
Having taken a pounding in the battles around Caen and the D-Day Beachheads, mixed elements of SS Panzer and Heer troops are taking a well earned weekend rest to refit and re-arm in the Cherbourg Peninsula. Hidden away in the woods, they are tasked with some light training and ensuring that the French locals do not cause any trouble. They have a good set up, sleeping in proper tents for the first time in a month, with good food and warm fires, and not under constant threat of attack. For a few days it seems that the fortunes of war have turned in their favour.
Unknown to the Germans, their location has been found by some of the elite Jedburgh teams, who have been living behind the lines since before D-Day. Ruthless, resourceful and able to live off the land for months, these tough troops have no intention of letting the enemy recuperate. Hit and run is their chosen speciality, and it is not long before they can begin to pose a real threat; even in small numbers. With the additional resource of a nearby SAS group as well as the local knowledge of the Resistance they mean to cause trouble...
