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Objective markers

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 Yith
(@yith)
Posts: 11230
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On the map there are 10 objective markers to be placed around the site.

At start of play in the morning they will all be set to the axis side. At start of play in the afternoon they will be set to allied.

Any British or German troops can change them to their side when they go past them, if they are alive. Dutch players may NEVER change the objective markers, not even if they are combattant at the time.

The objective markers must not be moved and must be placed in very visible locations. They're not supposed to be hidden!

At lunch time and after the game, one of us should go around and check the side they are on. This will assist in determining who held what locations at game end. I'll probably do some sort of tally chart thing to mark this.

Note, not all objectives will be worth "points"... (Not that we have points in this game.) They are merely there to mark control of an area and assist in determining the status of each side's primary, secondary and tertiary objectives. This means we don't have to tell players to "stand still" at the end of play whilst marshalls check things out.


 
Posted : 14/04/2007 9:58 am
Chomley-Warner
(@admin-infinity)
Posts: 15632
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Wonder if Jason will run round the site near the end of play switching them as he did at F&O? LOL, the Germans won that objective!


 
Posted : 14/04/2007 2:00 pm
 Yith
(@yith)
Posts: 11230
Illustrious Member
Topic starter
 

heh... I don't think it'll be so easy this time.. :)


 
Posted : 14/04/2007 4:42 pm
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