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Thelonegyrene
(@thelonegyrene)
Posts: 22
Eminent Member
Topic starter
 

Great day as always today, really sporting play and some fun scenarios and fights.

Bring on the next one at Storm force :)

Josh



 
Posted : 12/04/2014 5:24 pm
dadio
(@dadio)
Posts: 3523
Famed Member
 

really early start to get to the site on time so i was hoping for a good day to make it worth it ,what can i say but well worth the trip , a well run game ,good sportsmanship and nice to meet some new faces .i had a great time with the allied second section even if they did make me run a lot :lol: , i thought the sides were evenly matched and have absolutely no idea who won the day :?:
Thank's to all who made it happen and all who played.

armoury
m1a1 Thompson,sten mk2,mp40,stg44,sterling,mk2 bren gun,lee Enfield no4 mk1,Mauser Kar98, Walther ppk,smith and Weston m10 and Mauser m712
Give me a big enough hammer and a place to stand and I could fix the world.
i'll kill a man in a fair fight or if i think he's going to start a fair fight or over a woman or.......
a problem shared is a problem halved ,but an advantage shared is no advantage at all
if a job's not worth doing then its certainly not worth doing well





 
Posted : 12/04/2014 7:24 pm
MI-GO-A-GO-GO
(@mi-go-a-go-go)
Posts: 211
Estimable Member
 

Indeeed

really hope to make anotherone sooon.

thanks sooo much chris.

Only just home. Tired achey and smelly.

YAY :happyclap:


armoury. Sten lanchesteralike thompson m1a1 thompson 1928 Garand (m14 S&S) 1911 Browning HP Tanaka M10 stg 44 mp40 x 2 tanaka k98 MG42 (AK IN PLASTIC BODY) MG34 (ak in plastic body as well) Luger broom handle latex bayonet latex E-tool

 
Posted : 12/04/2014 9:00 pm
cuff
 cuff
(@cuff)
Posts: 158
Estimable Member
 

Thanks to chris and Martin for all their hard work :good:
Squad 1 had a great day and not once did we break up as a 10 man squad which is quite difficult to stay together in some of denser areas, hence a lot of shouting from me to keep us together.

Highlight for me was taking the german depot, chris & Martin's zug put up a hell of a fight and I think we went down to 3 men at one point :( especially after Martins 5 man grenade kill including myself was taken out.
But with only 2 minutes remaining we finally cleared the area :D

Thanks to all of squad 1 for sticking to our orders, and thanks to stu from screaming Eagles for putting up with us and you slotted in the squad well :D

 
Posted : 13/04/2014 9:41 am
ww2stu
(@ww2stu)
Posts: 1032
Noble Member
 

My first trip to fireball "home of the 34th" and what a good day it was. Was a good mix of experienced players and new blood. Hope all the newer people enjoyed the day and come to more games soon. :good:

The day was differnet from the previous 9 games I have been too. Each side had a selection of missions to complete in any order we deemed fit. Some involved setting up barbed wire, demolition of buildings, laying down smoke for off map artillery to fire upon, etc etc. Some occasions we went about our mission and we did not see a single german. Other times we set off and less than a minute we were engaged in bitter fire fights. The round limit off 100 rounds was really intense. Lots of single shot and very small bursts of full auto. On one engagement we had made it back to HQ and I went to clear my weapon and reload and I didn't realise but I was totally out!! If I had bumped into another german I would of been done for.

Thanks to the 34th for allowing the "miss dropped yank" into thier unit. Will be deffinitly looking to get some infantry kit very soon! :happyswing:

I do have one suggestions around the day.

CP's are very very valuable. After a fire fight we dropped ours re armed, took banadages off and started fresh. This seemed a very powerful tool. To make it a bit more intresting once the CP is dropped it has to stay down for 5 minutes? (or until you way back to HQ after a succesful mission) This will give the enemy a chance to scarper supplies and it will make setting up a CP a bit more tactical. Instead of dropping it after every fire fight. Maybe only dropped once per "mission"

Will definitely try and make sure I make the next one. Hopefully with the "right kit". :giggle:

Stu

 
Posted : 13/04/2014 10:16 am
cjw957
(@cjw957)
Posts: 2609
Famed Member
 

thats a couple of interesting ideas and will have a ponder over them :) but from our zugs point i think we only deployed our cp 2-3 times in the entire day well i only remember 2 lol we were all normally dead before we thought about it :rofl: or we had bugged out to complete the mission and left our dead behind, and one time we deployed you guys were so nice to pack it away for us as well :giggle:

was good to meet you :)

Chris




 
Posted : 13/04/2014 10:36 am
cjw957
(@cjw957)
Posts: 2609
Famed Member
 

no wait a second no it was not as forgot you shot me in the side of the head and hurt like fuck looooooooooooooooooool , cracking shot :happyclap:

though wife not happy as once again got a bruise on my head :whistle:




 
Posted : 13/04/2014 10:38 am
cuff
 cuff
(@cuff)
Posts: 158
Estimable Member
 

I can agree with you stu with the size of fireball because it is quite a small site, but on a larger site like the one chris and Martin are running in August is a much larger site.
But that said if it's a 300 round limit per life then you could be right even on a larger site, and as you said it does make you think about where and when you deploy it

 
Posted : 13/04/2014 10:39 am
cjw957
(@cjw957)
Posts: 2609
Famed Member
 

it was only a last minute choice to use, as i had not planned to use

we did so in the end due to the amount of mud we had making extra walking very sapping, and we wanted squads to move and stay together more to add fluidity, as we want squads to stick together as much as possible as it makes the game a lot more fun for everyone.

as i said above we did not use ours much as we tended to not be in any long firefights , either dead or one side bugged out , the only time we used to some benefit , was defending the supply depot. the other time/s was just when deep in your territory to just heal up remove when no action.




 
Posted : 13/04/2014 10:46 am
ww2stu
(@ww2stu)
Posts: 1032
Noble Member
 

no wait a second no it was not as forgot you shot me in the side of the head and hurt like feck looooooooooooooooooool , cracking shot :happyclap:

though wife not happy as once again got a bruise on my head :whistle:

Sorry about that mate :(

I can't remember firing at someone and hitting thier head, was it through an attack on the "kill house" or was it through some bushes?

 
Posted : 13/04/2014 10:58 am
Harborne Blue
(@harborne-blue)
Posts: 631
Honorable Member
 

I had a very enjoyable day and it was great to be finally able to use the k98 in anger, once Tin showed me how to reduce the FPS. Those single shot 'kills' are much more rewarding that a full auto blatting.

Best moment - sneaking around and taking out the small squad guarding the border.
Worst moment - blowing myself up with a 'is this lit?' pea grenade. Ears are still ringing!

Bring on Storm Force!

 
Posted : 13/04/2014 11:10 am
cjw957
(@cjw957)
Posts: 2609
Famed Member
 

no wait a second no it was not as forgot you shot me in the side of the head and hurt like feck looooooooooooooooooool , cracking shot :happyclap:

though wife not happy as once again got a bruise on my head :whistle:

Sorry about that mate :(

I can't remember firing at someone and hitting their head, was it through an attack on the "kill house" or was it through some bushes?

was not a problem , you guys were in the bushes to the left s we moved up from the garage to the german checkpoint :) and was a good shot as i was popping up over a bush :)




 
Posted : 13/04/2014 11:25 am
cjw957
(@cjw957)
Posts: 2609
Famed Member
 

I had a very enjoyable day and it was great to be finally able to use the k98 in anger, once Tin showed me how to reduce the FPS. Those single shot 'kills' are much more rewarding that a full auto blatting.

Best moment - sneaking around and taking out the small squad guarding the border.
Worst moment - blowing myself up with a 'is this lit?' pea grenade. Ears are still ringing!

lol i did not know that about the grenade , i did that once at my first ww2 game ignited a pea grenade off my hand which ended up with me dead and burnt hand :rofl: i still remember marsha's scowl at me as were were about to ambush some yanks lol

and yes the k98 was fun i used mine in the morning think i may have got 3 kills but only 1 definite one, though was jealous seeing martins m1 carbine in the afternoon it sounded great :)

And sorry to the brits the bazooka was meant to been moved in the afternoon for you guys , but its poorly lol , it needs a little weld to get it going, but will be back for august and hopefully a new shrek for the germans :)




 
Posted : 13/04/2014 11:30 am
ww2stu
(@ww2stu)
Posts: 1032
Noble Member
 

and yes the k98 was fun i used mine in the morning think i may have got 3 kills but only 1 definite one, though was jealous seeing martins m1 carbine in the afternoon it sounded great :)

And sorry to the brits the bazooka was meant to been moved in the afternoon for you guys , but its poorly lol , it needs a little weld to get it going, but will be back for august and hopefully a new shrek for the germans :)

So the Marushin CO2 held up better on a warmer day? I was chatting to the guy that had them. Both looked really good! :good:

 
Posted : 13/04/2014 12:06 pm
cjw957
(@cjw957)
Posts: 2609
Famed Member
 

yer that was martin "tin" he used his in the afternoon , mine is poorly think it needs a strip down and lubing (i hope) but yes his worked well yesterday as they tend to like warmth but any cold and they pretty pants even the co2 one :(




 
Posted : 13/04/2014 12:11 pm
Allenby
(@allenby)
Posts: 1211
Noble Member
 

Really, really good event, marred, somewhat, by my own piss poor luck in that everything I ever seem to touch or come in to contact with falls apart on an airsoft field (my gun decided to dismantle itself just after lunch).

Zug 2 worked really well yesterday, possibly the best group of people I've been lucky enough to play alongside. Tim was superb as our C.O and distinguished himself in a solo, snake like crawl to secure our stash of Paco Rabbane and chocolate gold coins under intense fire from British Airborne in the artillery pit. Like a Cobra, he slithered forward, regardless of the fire, that whizzed over his head. Not even 'Deadeye Dadio' could pick him off with his Enfield; his aim doubtlessly put off my this display of super human courage. You've earned the Iron Cross, mate. Treat yourself, they've got a large stock shipment in at Soldier of Fortune.

The speedy arrival of Lutz and a well thrown smoke grenade (a throw earlier in the day had nearly incinerated the testicles of a badly wounded Luftwaffe Feld Soldat), covered the withdrawal... where I'm fairly sure we found out it was all for nothing as we'd ballsed something up and had to take the box to another location before returning to the CP. Hey Ho.

Zug 2 had performed sterling work, nonetheless. You were all brilliant and gave a good account of yourselves.

I'm starting to wonder though if it's a fact of Airsoft that shit will go wrong at every event; particularly kit falling apart or just an aura of bad luck will hang over you. I'd dislodged the sight aperture on the Garand earlier in the morning and the gun consequently dismantled itself after lunch, as I'd loosened the grub screw that holds it all together. There is nothing more frustrating at an event than when your gun goes tits up, particularly if you don't have a spare. Tim loaned me his Kar98, which I proceeded to lose a mag for. My boots, which weren't properly broken in, have removed a good sized chunk of flesh from my heels. On the way home I blew a speaker in the car and when I got in I found out some twat had run my god daughter over on a bicycle when he hadn't stopped at a crossing. She's alright thankfully, she's only nine though bless her. Apparently after knocking her down he didn't stop, say sorry or anything... I spent most of Saturday night fuming over that.

Can't wait to the next 34th event, mind. In all, it was superb. :good: :good:



 
Posted : 13/04/2014 4:11 pm
GDog
 GDog
(@gdog)
Posts: 79
Trusted Member
 

Damn Allenby! sorry to here you had bad luck on the day that got worse as the night went on!
As i glass half full sort of bloke i can only give you the encouraging thought that as everything bad got crammed into one day you are owed a stunningly good day out next time!


 
Posted : 13/04/2014 5:09 pm
Allenby
(@allenby)
Posts: 1211
Noble Member
 

Damn Allenby! sorry to here you had bad luck on the day that got worse as the night went on!
As i glass half full sort of bloke i can only give you the encouraging thought that as everything bad got crammed into one day you are owed a stunningly good day out next time!

Cheers dude!

It didn't detract from a great event, believe me. I love going to Fireball and always have a good time with your mob. :good:

I should probably start playing the lottery over the next few weeks, though. You never know. :)



 
Posted : 13/04/2014 5:16 pm
dadio
(@dadio)
Posts: 3523
Famed Member
 

you just always have to have a spare gun , there's just nothing that can more thoroughly let you down than a gun failure .and more gun's is hardly a hardship :good:

armoury
m1a1 Thompson,sten mk2,mp40,stg44,sterling,mk2 bren gun,lee Enfield no4 mk1,Mauser Kar98, Walther ppk,smith and Weston m10 and Mauser m712
Give me a big enough hammer and a place to stand and I could fix the world.
i'll kill a man in a fair fight or if i think he's going to start a fair fight or over a woman or.......
a problem shared is a problem halved ,but an advantage shared is no advantage at all
if a job's not worth doing then its certainly not worth doing well





 
Posted : 13/04/2014 5:19 pm
cjw957
(@cjw957)
Posts: 2609
Famed Member
 

happened to me in 2 games as well trying to fix it in a fire fight lol the is me sorting mine out at Rott , though if any asks i am fixing a rifle grenade :whistle:-- attachment is not available --




 
Posted : 13/04/2014 5:49 pm
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