Secret Missions GAME STATEMENT.
Hi all and welcome to MY very rare Secret Missions events. These games are nothing to do with the usual Gunman battles, but are pure Filmisim experiences. The key things are;-
1. This is NOT an Airsoft game but a role-play scenario set during the WW2 conflict, so you will be expected to try and play a soldier in the field. You don’t want to die, and surviving the war means you get to go home and live the rest of your life in peace with your family. However, try to buddy up and enjoy the few moments soldiers have like sharing a brew in the morning or gossip about the commander. You guys make it up. The more you put in, the better the experience will be.
2. This scenario is utterly FICTIONAL! Though the setting is period, the story your all about to embark on is not! You will all be expected to re-act as you think your character would in a real situation. Some may fly off the handle under extreme pressure and run screaming, others may curl up in a ball but most will stand firm to the tests put before them. (there will be a game mechanic for this so don’t worry)
3. After this event, all Secret missions will be real steal (30rnds in a mag) but if you want to give it a go, then good on you. Mid caps are cheap enough and if you need to use high caps, you will need to bag up 30rnd in small bags) See the’ Secret Mission game rules’ for more info.
4. Living in the field is expected from everyone and only real emergencies should take a player out of the game. You will need drinking water and food to sustain you to end-ex.
5. Officers and command. All the guys in the top command slots are there to give you a cracking weekend and help you play out the game. Please take orders, salute (no Heils) and get on your way. Any grumpy pants will just get asked to leave the site.
6. TRUST YOUR FELLOW PLAYER, at the end of the day, if we don’t have that at the start, no game will ever work. Make sure you meet up on the Friday for a social if you can and get to know the guys in the field, be them on your side or enemy. Also NO heavy drinking on either night! Social yes but if I think you shouldn’t take the field, you won’t and that’s just a waist of your money.
7. Finally, I run these games as ghosts to my previous years of running professional larp games and don’t expect everyone to get it straight away but promise you all an amazing experience. As I have always pledged, if you have come to the wrong game and don’t enjoy your experience for this reason, I will credit you the event ticket for another game.
To all, please try to keep an event diary and add your experiences as the game goes on. It will give you great warmth and memories of the story as it unfolds for future regalia.
Heer Schmidt
Secret Missions GAME STATEMENT.
3. After this event, all Secret missions will be real steal (30rnds in a mag) but if you want to give it a go, then good on you. Mid caps are cheap enough and if you need to use high caps, you will need to bag up 30rnd in small bags) See the’ Secret Mission game rules’ for more info.
Hi Josh, what are the ammo limits for this game and can high caps be used on auto with bagged up ammo?
Cheers
For this game, rules are here Tim:
http://gunmanforum.com/index.php?showtopic=5688
See you Friday
RETIRED, thanks for some truly memorable times and great people
Cheers Ade so standard filmsim for this one.
With regards to high cap mags, Tom will be using his STG44, he has 2 high cap mags, can he use them as mid caps (100 rounds in each ?) and fire on auto rather than single shot? just dont want him to be accused of cheating
Its in the rules post.
Hicaps must be used on semi however they are loaded
I made the mids using the mp7 mags described on here somewhere.
RETIRED, thanks for some truly memorable times and great people