Brilliant game, absolutely loved it. My only critism is the fact that it ended too soon, I could have kept playing all night!
The site really is something special and I'd go back again in an instant. Creeping around in the tunnels not know whats around the next corner (and often where you are) was fantastic. With the lights off, not being able to see the end of your own nose and navigating by touch and sound was mind blowing. Mind f*****g too, after a few minutes staring down a tunnel its amazing what your eyes can make you see. Especially if you end up on your own, which seemed to happen to me quite often.
The ammo limits and game plan, what little I knew of it, worked brilliantly. It allowed for long periods of sneaking forward or waiting in ambush interspaced with short, sharp fights- and the occasional blue on blue. I don't think I contributed anything useful in terms of achieving objectives but trying to search whilst the whole time being concious that you could get ambushed at any moment really set my nerves on edge.
Thanks once again to the CiA crew for laying on a top game and the UCAP guys for welcoming us and getting stuck in to the action; not forgetting helga for being the 3rd (most repeatly captured) scientist.
I preferred the first time we went there as the lighting was on more so you could tell whom you were firing at.
One of the big reasons I like WW2 airsoft is knowing who the bad guy is when you still can not tell at 4 ft then it feels more like a DPM day with blue and red tape.
But the site is still good even though I banged my head every 10ft
I also saw more people falling over than at any game I have ever been to, I saw at least 4 and nearly went over twice myself so how many did?
Free speech is expensive these days!
didn't bang my head once..... but them I am shorter than you oddball
didn't bang my head once..... but them I am shorter than you oddball
Next time you will have to go for the 6" heel leather boots and SS gear, then see how many time you bang your head
Now for those that were not there I was not wearing that either
But can not say for sure about some of the German guys as I could not see them!
Free speech is expensive these days!
I preferred the first time we went there as the lighting was on more so you could tell whom you were firing at.
One of the big reasons I like WW2 airsoft is knowing who the bad guy is when you still can not tell at 4 ft then it feels more like a DPM day with blue and red tape.
Fair point Nigel. Except the intention of this game was more about NOT shooting people and raising the tension stakes. I loved the lighting changes - when you are plunged into darkness you think 'oh shite' for a second or two, then get on with things a bit more cautiously. Then when the light come on you think 'oh shite' as you are lit up like a rabbit in headlights!
And no, I didn't bang my head nor fall over, despite the hobnails!
Sounds like a bloody awesome game chaps, i assume there will be other games along the way like this one?
Children are our future, unless we act NOW!
i liked playing in the dark you realy thought beforr pulling the triger . the amount of times i saw people and there was a pregnet pause befor somone gave there pass word .and the felling of relief when you herd the right response as you sit in the shadows looking at 5 torch lights with nowt but a pistol i did fall over but not because of the dark more my drivers ammo boots and wet floor still hurts
theres nowt so Permanent as temporary
Sounds like a bloody awesome game chaps, i assume there will be other games along the way like this one?
Not by CiA until 2011 most likely .
Anyway I had a cracking time too . Echo the comments about some very grown up play , no handbags- no teddies and some very thoughtful players shooting me in my legs and not my head. I know some people got a good facial , but it happens . TBh I normally hate urban as the up front and personal always brings out the tempers....whcih we didn't see this weekend ...good job we're all mates !
Nice to have virtually all the D&B on Saturday , only missing Porta from memory ...& wheres the group pics then ?? Please post em .
To confirm we did have 16 bits on intel at lunch , and we also had two drums of Xerum 525 , and blew up the complex before leaving to stop the Allies getting hold of our UFO/antigravity technology ...which is why there are no flying saucers today ...so historically accurate as well then
Lots of good moments , even whilst having to help out Headshot on command duties . Crawling on all fours though the back entry to the Wizards Sleeve with Scott was exicting ( & gives me the opportunity to atually write that ) Some nice firefights , actually got to kill a few people . Got scared shitless when ambushed by Cracking Day to the point I thought I was going to peg it...and ended the day doing a last man/ last BB act on the mezzanine with the Dunn brothers , a wonderful end to the game , esp when Stuart kept producing endless pyro ...finally got to see granade rain . You guys will be sorely missed on the German side , suspect every game will need some snapbrims from now on .
I'm proud to be a part of all this with all you lot , as Forester says , good people , good site = good weekend .
PS Cheers to the York crew for the lift / putting up with the marsh gas.
Had a great time,thanks to CIA and all its members German Brit and American alike.
_____________________________________________________
PS Cheers to the York crew for the lift / putting up with the marsh gas.
the marsh gas i can handle the berating of my driving skills how ever jusified is a different matter
theres nowt so Permanent as temporary
Yes good game thanks to all involved.
Very very tense, all day but especially the first hour. The worst part for (claustrophobic) Anne was our regen point - in the smallest/darkest corridor in the whole complex. Still, it was extra incentive not to get shot.
I don't think I shot anybody all day (Anne got a few though), but holding off what seemed like a whole army of germans with me out of ammo just shouting and shooting air, and Anne desparately trying to cover our backs until Snyper got us from behind when she was changing mags, was great fun.
With hindsight I think the allies lost it in the first few minutes after lunch when we spent precious minutes setting up our cp and hiding our intel, whilst the germans used the time getting into position on us. So we found ourselves immediately under attack upon leaving and the strategic junctions cleverly sealed off.
So well done to the jerries, they took their opportunity and made it stick.
By the way, whoever it was attacking towards our cp after lunch, I was behind the two oil drums and your five or six grenades all landed the other side!
the berating of my driving skills how ever jusified is a different matter
"che left. che go left."
what my left or yours ??
"EVERYONE'S CHE !!!, thank fcuk we don't all use cheche sat nav"
I think the (lack of) lighting made it the game it was - very tense, and easier to move around to different parts of the tunnels.
You've got nothing to ein, zwei, drei, vier
I'd like to thank you all for the excellent game, I really enjoyed myself!
My ONLY moan is to the person who felt they needed to Piss in the bunker, in the driest part of the site so won't even wash away.
You know who you are.
Other than that, brilliant, I have been talking to the CIA Lords about a D-DAY -1 game where zee germans try and attack the Overlord Bunker, can't get more accurate than that!
All the best
Andy and the Crew
My ONLY moan is to the person who felt they needed to Piss in the bunker
The filthy barsteward - it only took a few minutes to walk to safe zone and out to the "piss-pots".
WHAT?! Really?!! Even after you'd mentioned in your briefing about it!?
You see, THIS is why we need a national DNA database. You can't dust for urine (I know, I've tried).
I hope that wasn't the puddle I lay in.
Could have been Old Un's catheter come adrift or a bag puncture?
Twonk , yers loads older than me you old fraud . We all saw the way you salivated when the wheelchair came out .