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Stupid rules do you think there are any?

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oddball
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Airsoft guns are not the same as real guns :shock:

For an airsoft battle you typically may require 4 times as much ammo as a real gun depending on the game terrain.
BB's get blown by the wind and it is also very hard to hit a person in long grass or behind a bush only 30ft away because a BB will get deflected.
If you have a real gun the person is normally dead in 2 shots at that range but 60 may be required with airsoft so 30 times as much ammo.

Airsoft also has no where near the same range.

Imposing the same ammunition on an airsoft game as in real life is akin to dropping a GI on Omaha beach with 10 rnds of ammo.

Also 1940


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Posted : 22/07/2007 12:04 am
HeadShot
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What rules are you referring to?




 
Posted : 22/07/2007 9:04 am
Steiner
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Imposing the same ammunition on an airsoft game as in real life is akin to dropping a GI on Omaha beach with 10 rnds of ammo.

Are you referring to 600 round limit? That's surely a lot more than troops would have carried?



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Posted : 22/07/2007 9:41 am
slick63
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When I used to play at Black Ops there was a general rule that if you were behind a bush and someone was firing through the bush at you, then it was a good idea to take the hit even if a BB didn`t touch you, as in real life you`d be a gonner.
Not a bad rule, it brought a bit of realism into it.
As for ammo, I`m not sure if the 600 round limit is the problem, more a case of wrong sized mags.
Personally I think a 100-150 round midcap would be about right, the 30-50 round realcaps just empty too quick because of the rate of fire of AEGs and the lack of stopping power/accuracy of a BB. :)


 
Posted : 22/07/2007 10:22 am
Gadge
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I think its about righto be honest.

A soldier would carry 50 - 200 round son him in real life.

these are the facts:

A corporal in the british army carried five mags for his sten. 150 rounds. its effective range wasn't much more than an AEG.

A rifle man carried two bandoliers of 50 rounds and 60 roudns for the bren in mags.

So were letting you carry about 3 to 5 times more ammo than a real soldier.

u think that compensated for the fact that you have to put five to ten round down to get the result of one real round.

teh ammo limit is there for two reasons.

1) it discourages spray and pray open day type play.
2) it encourages wwii tactics where mgs are used at he base of fire for the team/squad/side
3) it means auto fire is used mainly for the assault and closing in built up areas, realistic.
4) ammo limits even up the disparity between say the mp40 with its 50 round mag and the tommy gun with a 470 round mag.

I cant see how the main CiA rules are that bad, myeslef but im more than happy to here players criitcisms and if its a reeal bone of contetion then sure it needs looking at i guess





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Posted : 22/07/2007 11:46 am
HeadShot
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1) it discourages spray and pray open day type play.

This is the main one for me.

Since starting to play within CiA rules I don't think I've ever got through more than 2-3 hi-caps in a day.

Most people seem happy with the ammo rules, hence we've never reviewed them before.

I'd like to hear from people if they do think the CiA rules are too prescriptive when it comes to ammo limits.

Ta

HS




 
Posted : 22/07/2007 12:17 pm
slick63
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1) it discourages spray and pray open day type play.

Indeed, the first time I used my mp40 was at an open day, although outgunned by the hicaps, I found myself choosing targets and using the ground more carefully and in total I didn`t use more than about 6 locaps :)


 
Posted : 22/07/2007 1:54 pm
Steiner
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I think the ammo rules are good. Much more realistic.



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Posted : 22/07/2007 2:16 pm
Gliderrider
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I cant se anything wrong with the ammo limits, I use locaps wher ever I can so this just means my spped loader just gets left at the safe zone. If grenades were limited Id be fecked tho.



 
Posted : 22/07/2007 2:36 pm
oddball
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Ok maybe I have been wrongly informed by a friend that things are changing for some of the future games.

If anyone else wants to say anything speak up now.

Just making a point that if you try to get too realistic with ammunition loadout you are making it less realistic without possibly realising it.

Thanks for not all jumping on me anyway, I have found the current set up to work ok as long as it stays that way things seem ok to me.


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Posted : 22/07/2007 3:00 pm
HeadShot
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What was the rumour and who did you hear it from?




 
Posted : 22/07/2007 3:02 pm
Gadge
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If you are referring to the Gunman D-Day game, they are not CiA's rules, we are working with Gunman Airsoft but the rules up at the moment are essentially their set of rule s and their ammo limits.

CiA rules are not as far as i know i process of change especially regarding ammo limits.





"I think we are in rats' alley - Where the dead men lost their bones."

 
Posted : 22/07/2007 3:05 pm
Steve.D
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Personaly 90 rounds for a sniper to start with aint to good (d -day game), in relation to a real scoped springfield with a guy with 90 real rounds he will have a range of up to 600 meters or more & should hit at least 50% what he aims at, thats 45 hits, with the range of a BB sniper rifle & the trajectory of a bb how mant hits will you get? & as we know the bbs spring out of the mags & speedloaders & dont even end up in the gun sometimes, 300 rounds would be a better idea for a sniper :wink:

Steve.D


 
Posted : 22/07/2007 5:04 pm
richardschulze1944
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I think I'm in agreement with everyone else on this - I like the idea of using limited ammo. At the two open day games I've played so far I deliberately limited myself to the ammo I could physically carry in my seven mp40 mags, one full load before lunch, one full load after - part of the fun for me was NOT being able to spray and pray and having to be more selective - :D


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Posted : 22/07/2007 10:10 pm
oddball
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Sorry I am not a name dropper so I have changed the thread title to "Stupid rules do you know of any?"

So if anyone has anything to say bring it up here.

Maybe the 90rnd sniper limit mentioned above could do with a re-think as they are already at some disadvantage in the first place.


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Posted : 22/07/2007 10:44 pm
Kermit
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I think I'm in agreement with everyone else on this - I like the idea of using limited ammo. At the two open day games I've played so far I deliberately limited myself to the ammo I could physically carry in my seven mp40 mags, one full load before lunch, one full load after - part of the fun for me was NOT being able to spray and pray and having to be more selective - :D

QFT!

I've come to the conclusion that at least in my case, Hicaps make me lazy. It suddenly clicked one day when loading up TWELVE 300 round mags for an M4 (yes, thats 3600 rounds loaded) that there had to be a better way. With Locaps i'm forced to be sure that the shot stands slightly more than a snowballs chance in hell of actually hitting. It forces me to use fieldcraft to get closer to the target. All in, it's a good thing. Not to mention the fact that i save a fortune on ammo now :D

**NB**

The "save a fortune on ammo" thing goes out the window when the support guns come out :twisted:


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Posted : 22/07/2007 10:58 pm
Gliderrider
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Well if you sell me your MG you would earn a few bob and still save on ammo. LOL

90 (1oo in fact for D Day)rounds with a sniper rifle is about right when an SMG gunner has 600 rounds, It means snipers have to use stealth and tactical skills to get close to put a few rounds where they count and get away without being spotted, besides, with twice the power than a thompson you can get away with it.



 
Posted : 22/07/2007 11:19 pm
Old Un
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I've virtually always played with mid caps and a 600 rd limit , either WWII or modern stuff ( I tend ot only play milsim ) Just what you get used to I suppose . Never quite understood how people could go through morethan one battery in a weekend :shock:


 
Posted : 23/07/2007 7:42 am
Gliderrider
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I've virtually always played with mid caps and a 600 rd limit , either WWII or modern stuff ( I tend to only play milsim ) Just what you get used to I suppose . Never quite understood how people could go through morethan one battery in a weekend :shock:

Yep I agree, I started out on standard marui mags I may have finnished all my ammo in one game in the past but never more than a thousand rounds in a game, and I was realy trying at that.



 
Posted : 23/07/2007 8:32 am
Rhysd2
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Personally I find it depends on the site I play at. My local sites fairly open woodland with no cover in places so even with my mp40 and the midcaps I can burn through a few rounds if I get bogged down in a fire fight. Other sites I'll go through barely any.

that being said with what I've seen from my springfield so far I quite agree with steve and the sniper limit. Its not that much easier to hit stuff with it compared to my thompson or mp40 and the extra fps doesnt seem a massive advantage. However that maybe due to rain/wind the times I've used it. Need to trial it with some .25's to see if that improves it. Either way 90 rounds seems a bit of a hinderance




 
Posted : 23/07/2007 9:29 am
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